Ticket #71 (new enhancement)
Opened 2 months ago
Make MultiBody.World replaceable
| Reported by: | steffen.kuehn@… | Owned by: | otter |
|---|---|---|---|
| Priority: | normal | Milestone: | undecided |
| Component: | Mechanics.MultiBody | Version: | 3.0 |
| Severity: | normal | Keywords: | |
| Cc: | dietmarw | Hide ticket: | no |
Description
It would be advantageous if one could exchange the gravitation law in the World model in the MultiBody library (i.e. by making it replaceable). This is for example reasonable for the implementation of constraints like a floor or a wall. At the moment it is necessary for this purpose to copy the entire library and then change World to add another gravity type.
Maybe there is even a better way of which I can not think of at the moment.
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